Evaluating home devices with real and virtual simulations

Benjamin Chateau
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Abstract

The work aimed to develop a method for evaluating objects in real or virtual environment. It should specify the relevant evaluation dimensions depending on the environment (REAL or VIRTUAL) and task that can be performed (I DO an action, or I WATCH an action). These conditions can have an impact on the mental representation of the object, since they may involve a different perspective taking and spatial reference. A first study highlights that participants produced larger task verbalization (describe an object or simulate its use) in virtual context that in real context, and a second study showed that an observer evaluates the usability of objects more favorably than an actor.
用真实和虚拟模拟评估家用设备
这项工作旨在开发一种在真实或虚拟环境中评估物体的方法。它应该根据环境(真实的或虚拟的)和可以执行的任务(我做一个动作,或者我观察一个动作)指定相关的评估维度。这些条件可能会对对象的心理表征产生影响,因为它们可能涉及不同的视角和空间参考。第一项研究强调,参与者在虚拟环境中比在真实环境中产生了更多的任务语言化(描述一个物体或模拟它的使用),第二项研究表明,观察者比演员更倾向于评估物体的可用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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