{"title":"Using immersive virtual reality to evaluate pedestrian street crossing decisions at a roundabout","authors":"Haojie Wu, D. Ashmead, Bobby Bodenheimer","doi":"10.1145/1620993.1621001","DOIUrl":null,"url":null,"abstract":"In this paper, we use an immersive virtual environment to assess the separation, or \"gap,\" between moving vehicles that people need before initiating a street crossing in a roundabout, where traffic can be approaching from several directions. From a pedestrians viewpoint, crossing at a roundabout can represent a more complex decision than at a normal linear intersection. This paper presents the design of a system that simulates reasonable traffic patterns that a pedestrian might encounter in making a crossing decision at the exit lane of a roundabout, while controlling the gap duration in the stream of traffic. Using a maximum-likelihood procedure, we conducted a street crossing experiment in the virtual environment to evaluate the minimum gap during which pedestrians would initiate a successful crossing of the intersection. Our results are generally consistent with real-world data on pedestrian street crossings, and may provide insights into how to engineer the design of such roundabouts.","PeriodicalId":89458,"journal":{"name":"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization","volume":"1 1","pages":"35-40"},"PeriodicalIF":0.0000,"publicationDate":"2009-09-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"21","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings APGV : ... Symposium on Applied Perception in Graphics and Visualization. Symposium on Applied Perception in Graphics and Visualization","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1620993.1621001","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 21
Abstract
In this paper, we use an immersive virtual environment to assess the separation, or "gap," between moving vehicles that people need before initiating a street crossing in a roundabout, where traffic can be approaching from several directions. From a pedestrians viewpoint, crossing at a roundabout can represent a more complex decision than at a normal linear intersection. This paper presents the design of a system that simulates reasonable traffic patterns that a pedestrian might encounter in making a crossing decision at the exit lane of a roundabout, while controlling the gap duration in the stream of traffic. Using a maximum-likelihood procedure, we conducted a street crossing experiment in the virtual environment to evaluate the minimum gap during which pedestrians would initiate a successful crossing of the intersection. Our results are generally consistent with real-world data on pedestrian street crossings, and may provide insights into how to engineer the design of such roundabouts.