Load-Triggered Warp Approximation on GPU

Zhenhong Liu, Daniel Wong, N. Kim
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引用次数: 10

Abstract

Value similarity of operands across warps have been exploited to improve energy efficiency of GPUs. Prior work, however, incurs significant overheads to check value similarity for every instruction and does not improve performance as it does not reduce the number of executed instructions. This work proposes Lock 'n Load (LnL) which triggers approximate execution of code regions by only checking similarity of values returned from load instructions and fuses multiple approximated warps into a single warp.
GPU上的负载触发的翘曲近似
利用不同经线之间操作数的值相似性来提高gpu的能效。但是,之前的工作需要花费大量的开销来检查每个指令的值相似度,并且不能提高性能,因为它没有减少执行指令的数量。这项工作提出了锁定加载(LnL),它通过仅检查从加载指令返回的值的相似性来触发代码区域的近似执行,并将多个近似翘曲融合为单个翘曲。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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