Digital cosmopoiesis in architectural pedagogy: An analysis through Frascari

Q3 Arts and Humanities
Y. Putra
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Abstract

Abstract This article derives from three observations of architectural drawing: the current ubiquitousness of digitization, the ongoing disputation of digitization in architectural pedagogy and the capacity of architectural drawing to simultaneously represent and communicate qualities of tangibility and intangibility. In its analysis, this article refers primarily to the writings of Marco Frascari (19452013), who was, through works such as Eleven Exercises in the Art of Architectural Drawing (2011), a strong critic of digital drawing. This article begins with an overview of the effects of digitization on architectural drawing, which are summarized in terms of their deleteriousness on the intangible qualities of architectural drawing, as seen predominantly in perspectives and sketches. This article then defines intangibility in architectural drawing and locates it within Frascari's theory of cosmopoiesis, and identifies marks, entourage (especially human entourage) and narrative as key elements of cosmopoiesis in architectural drawing. Finally, this article analyses the effects of digitization on architectural drawing from the standpoint of cosmopoiesis, with an emphasis on the key elements that were identified earlier, before concluding with some recommendations for preserving cosmopoiesis when drawing in a digital environment. This article holds that, in architectural pedagogy, a complete return to analogue drawing is neither feasible nor necessary because what is required instead is an awareness of the main areas in which digital drawing is most likely to fail, so that digital drawing retains the cosmopoietic qualities that characterize some examples of analogue drawing. This article argues that an understanding of the cosmopoiesis of architectural drawing is vital to transcending the apparent incompatibility of intangibility and digitization.
建筑教育学中的数字宇宙观:通过Frascari的分析
摘要:本文从三个方面对建筑制图的观察得出:数字化的普遍性,建筑教育学中数字化的持续争论,以及建筑制图同时表现和传达有形和无形品质的能力。在其分析中,本文主要参考Marco Frascari(1945 - 2013)的著作,他通过《建筑绘画艺术中的十一练习》(2011)等作品,对数字绘画进行了强烈的批评。本文首先概述了数字化对建筑图纸的影响,总结了数字化对建筑图纸无形品质的危害,主要体现在透视图和草图上。然后,本文对建筑绘画中的无形性进行了界定,并将其置于弗拉斯卡利的宇宙论中,并将标记、随行人员(尤其是人类随行人员)和叙事作为建筑绘画中宇宙论的关键要素。最后,本文从宇宙观的角度分析了数字化对建筑制图的影响,重点强调了前面确定的关键要素,最后提出了在数字环境中绘画时保护宇宙观的一些建议。本文认为,在建筑教育学中,完全回归到模拟绘画既不可行也没有必要,因为需要的是意识到数字绘画最有可能失败的主要领域,这样数字绘画就保留了模拟绘画的一些例子所具有的宇宙学品质。本文认为,理解建筑制图的宇宙论对于超越无形性和数字化的明显不相容至关重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Drawing: Research, Theory, Practice
Drawing: Research, Theory, Practice Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.40
自引率
0.00%
发文量
11
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