Efficient Implementation and Processing of a Real-Time Panorama Video Pipeline

Marius Tennøe, Espen Helgedagsrud, Mikkel Næss, Henrik Kjus Alstad, H. Stensland, V. Reddy, Dag Johansen, C. Griwodz, P. Halvorsen
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引用次数: 27

Abstract

High resolution, wide field of view video generated from multiple camera feeds has many use cases. However, processing the different steps of a panorama video pipeline in real-time is challenging due to the high data rates and the stringent requirements of timeliness. We use panorama video in a sport analysis system where video events must be generated in real-time. In this respect, we present a system for real-time panorama video generation from an array of low-cost CCD HD video cameras. We describe how we have implemented different components and evaluated alternatives. We also present performance results with and without co-processors like graphics processing units (GPUs), and we evaluate each individual component and show how the entire pipeline is able to run in real-time on commodity hardware.
实时全景视频管道的高效实现与处理
从多个摄像机馈送生成的高分辨率、宽视场视频有许多用例。然而,由于高数据速率和严格的时效性要求,实时处理全景视频管道的不同步骤具有挑战性。我们在体育分析系统中使用全景视频,其中视频事件必须实时生成。在这方面,我们提出了一个系统的实时全景视频生成从一个低成本的CCD高清摄像机阵列。我们描述了如何实现不同的组件和评估替代方案。我们还展示了使用和不使用图形处理单元(gpu)等协处理器的性能结果,我们评估了每个单独的组件,并展示了整个管道如何能够在商用硬件上实时运行。
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