Design in Action: Unpacking the Artists’ Role in Performance-Led Research

Jakob Tholander, Chiara Rossitto, A. Rostami, Yoshio Ishiguro, Takashi Miyaki, J. Rekimoto
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引用次数: 3

Abstract

This paper illustrates design work carried out to develop an interactive theater performance. HCI has started to address the challenges of designing interactive performances, as both audience and performers’ experiences are considered and a variety of professional expertise involved. Nevertheless, research has overlooked how such design unfolds in practice, and what role artists play in exploring both the creative opportunities and the challenges associated with interweaving digital technologies. A two-day workshop was conducted to tailor the use of the ChameleonMask, a telepresence technology, within a performance. The analysis highlights the artists’ work to make the mask work while framing, exploring and conceptualizing its use. The discussion outlines the artists’ skills and design expertise, and how they redefine the role of HCI in performance-led research.
行动中的设计:解开艺术家在表演主导研究中的角色
本文阐述了为开发交互式剧场表演而进行的设计工作。HCI已经开始解决设计互动表演的挑战,因为观众和表演者的经验都被考虑在内,并涉及到各种专业知识。然而,研究忽略了这种设计如何在实践中展开,以及艺术家在探索与交织的数字技术相关的创造性机会和挑战方面所扮演的角色。举办了为期两天的研讨会,以调整在表演中使用变色龙面具,这是一种远程呈现技术。分析强调了艺术家的工作,使面具工作,同时框架,探索和概念化它的使用。讨论概述了艺术家的技能和设计专业知识,以及他们如何重新定义HCI在以表演为主导的研究中的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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