Continuous or discontinuous? Empirical study on animated maps

K. Łucjan, Paweł Wojtanowicz
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引用次数: 0

Abstract

Abstract Advancements in computer technology that have occurred in recent decades have enabled an intensive development in cartographic methods for direct representation of phenomena dynamics. Even with the appearance of ever more advanced technical solutions, the theoretical basis still needs supplementing. The previous cartographic literature emphasises the importance of congruence and isomorphism principles preservation that aims at increasing the effectiveness of dynamic displays. Nevertheless, it is frequently the case that discontinuous phenomena are depicted with the use of smooth transitions. For this reason, it is vital that experimental research should lead to defining which representation methods are appropriate for a given type of content. Our study was focused on the cartographic design of scene transitions in animated maps. Two main conclusions of the research indicate that 1) mode of transition influences the interpretation of the content of cartographic animation depicting discrete changes, 2) maps executed in a smooth mode demonstrate lower effectiveness when compared with animations using an abrupt and abrupt with decay effect transitions.
连续的还是不连续的?动画地图的实证研究
近几十年来,计算机技术的进步使直接表示现象动力学的制图方法得到了广泛的发展。即使出现了越来越先进的技术解决方案,理论基础仍然需要补充。以前的制图文献强调了一致性和同构原则保存的重要性,旨在提高动态显示的有效性。然而,通常情况下,不连续现象是用平滑过渡来描述的。因此,至关重要的是,实验研究应该导致定义哪种表示方法适合给定类型的内容。我们的研究重点是动画地图中场景转换的制图设计。研究的两个主要结论表明:1)过渡模式影响对描绘离散变化的地图动画内容的解释;2)与使用带有衰减效应的突然和突然过渡的动画相比,以平滑模式执行的地图显示出较低的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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