zTT

IF 0.7 Q4 TELECOMMUNICATIONS
Seyeon Kim, Kyung Bin, Sangtae Ha, Kyunghan Lee, S. Chong
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引用次数: 0

Abstract

With the advent of mobile processors integrating CPU and GPU, high-performance tasks, such as deep learning, gaming, and image processing are running on mobile devices. To fully exploit CPU and GPU's capability on mobile devices, we need to utilize their processing capability as much as possible. However, it is challenging due to the nature of mobile devices whose users are sensitive to battery consumption and device temperature. Many researchers have studied techniques enabling energy-efficient operations in mobile processors, mostly at managing the temperature and power consumption below predefined thresholds. DVFS (Dynamic Voltage and Frequency Scaling) is a technique that reduces heat generation and power consumption from the circuit by adjusting CPU or GPU voltage-frequency levels at runtime. To best utilize its benefits, many DVFS techniques have been developed for mobile processors. Still, it is challenging to implement a DVFS that performs ideally for mobile devices, and there are several reasons behind this difficulty.
随着集成CPU和GPU的移动处理器的出现,深度学习、游戏、图像处理等高性能任务正在移动设备上运行。为了在移动设备上充分利用CPU和GPU的能力,我们需要尽可能地利用它们的处理能力。然而,由于用户对电池消耗和设备温度敏感的移动设备的性质,这是具有挑战性的。许多研究人员已经研究了在移动处理器中实现节能操作的技术,主要是将温度和功耗控制在预定义的阈值以下。DVFS(动态电压和频率缩放)是一种通过在运行时调整CPU或GPU电压频率水平来减少电路发热和功耗的技术。为了最好地利用它的优点,已经为移动处理器开发了许多DVFS技术。尽管如此,实现一个在移动设备上表现理想的DVFS仍然是一个挑战,这个困难背后有几个原因。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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