High-fidelity simulation and virtual reality: an evaluation of medical students’ experiences

IF 1.1 Q2 Social Sciences
A. F. Macnamara, K. Bird, Alana Rigby, T. Sathyapalan, David Hepburn
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引用次数: 3

Abstract

Background Simulation technology is widely used in medical education, providing an environment in which students can develop and practise a multitude of skills that are relevant to clinical practice, without the risk of harm to patients. Methods We conducted a mixed methods cross-over study with quantitative and qualitative outcomes. This analysed students’ perceptions of two simulation technologies: a high-fidelity patient simulator and virtual reality. Twenty final year medical students completed a questionnaire after having experienced both simulation modalities. Results Students scored the patient simulator higher in domains such as developing team working and ‘ABCDE assessment skills’, whereas the virtual reality simulation was more immersive and fun. Participants found the patient simulator more useful in preparing them for clinical practice. Conclusion Medical students in this study expressed that a high-fidelity patient simulator, in a simulated clinical environment, was of greater value to their preparation for clinical practice than virtual reality simulation of a similar environment. However, the virtual reality simulation offered a near comparable experience, and was found to be was enjoyable, immersive and easily portable.
高保真仿真与虚拟现实:医学生体验的评价
模拟技术广泛应用于医学教育中,为学生提供了一个环境,在这个环境中,学生可以发展和实践与临床实践相关的多种技能,而不会对患者造成伤害。方法采用混合方法进行定量和定性研究。这分析了学生对两种模拟技术的看法:高保真病人模拟器和虚拟现实。20名最后一年级的医学生在经历了两种模拟模式后完成了一份问卷。结果患者模拟器在开发团队合作和“ABCDE评估技能”等方面得分较高,而虚拟现实模拟更具沉浸感和趣味性。参与者发现病人模拟器在为临床实践做准备时更有用。本研究的医学生表示,在模拟的临床环境中,高保真度的患者模拟器比虚拟现实模拟的类似环境对他们临床实践的准备更有价值。然而,虚拟现实模拟提供了接近可比的体验,并被发现是令人愉快的,身临其境和易于携带。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
BMJ Simulation & Technology Enhanced Learning
BMJ Simulation & Technology Enhanced Learning HEALTH CARE SCIENCES & SERVICES-
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