Perceptual Space of Regular Homogeneous Haptic Textures Rendered Using Electrovibration

Sunung Mun, Hojin Lee, Seungmoon Choi
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引用次数: 10

Abstract

This paper is concerned with the perceptual structure of homogeneous and deterministic haptic textures rendered by an electrovibration display. Textures were modeled using 32 regular tessellations of polygons by changing the polygon, density, edge width, pixel intensity, and image reversal. We conducted a perceptual experiment to estimate the pairwise dissimilarities between the 32 textures using the cluster sorting procedure. We then applied multi-dimensional scaling to the data and obtained a perceptual space that accounted for the effects of the five design variables on texture perception. The subjective impressions of the textures were also rated against eight adjective pairs. We projected the rating results into the perceptual space to find adequate perceptual dimensions for the texture perception. Our results contribute to designing perceptually distinctive textures elicited by electrovibration with an appropriate understanding of their subjective qualities.
使用电振动渲染规则均匀触觉纹理的感知空间
本文研究了电振动显示器所呈现的均匀性和确定性触觉纹理的感知结构。通过改变多边形、密度、边缘宽度、像素强度和图像反转,使用32个多边形的规则镶嵌来建模纹理。我们进行了一个感知实验,使用聚类排序过程来估计32种纹理之间的两两差异。然后,我们对数据进行了多维缩放,并获得了一个感知空间,该空间考虑了五个设计变量对纹理感知的影响。对纹理的主观印象也与八个形容词对进行了评分。我们将评分结果投影到感知空间中,为纹理感知找到合适的感知维度。我们的研究结果有助于设计由电振动引起的感知上独特的纹理,并适当理解它们的主观品质。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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