Del autómata al personaje de animación: evolución de los sistemas de representación y reconocimiento del movimiento

IF 0.2 4区 社会学 0 HUMANITIES, MULTIDISCIPLINARY
Jesús Alejandro Guzmán Ramírez, Diego Felipe Ríos Arce, Juan David Aristizábal Gómez
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引用次数: 0

Abstract

Throughout history, humans have been interested in the phenomenon of movement and its connection to the illusion of life; different mechanisms and articulated systems have been built with the purpose of breathing life into inert beings. In this article, the movement quality of the creation act present in different sociocultural fields is reflected on in areas ranging from mysticism to technology. The starting point is the enigma of the anima (soul) and its connection to the creators—named performers (i.e., builder–operator, puppeteer, and animator)—and their creations—called “embodied avatars” (i.e., automaton, puppet, and animated character). The relationships of control– freedom and dependence–independence between the performer and their “embodied avatar” are analyzed, as well as the degree of acceptance that the audience shows when watching the creations that are reproduced through the diachronic device (mask–screen). The automaton’s transition toward the animated character proves the evolution of representation systems and the recognition of movement.
从自动机到动画角色:运动表现和识别系统的演变
纵观历史,人类一直对运动现象及其与生命幻觉的联系感兴趣;不同的机制和铰接系统已经建立起来,目的是为惰性生物注入生命。在这篇文章中,从神秘主义到技术,从不同的社会文化领域反映了创作行为的运动性。起点是anima(灵魂)的谜题,以及它与创造者——被称为表演者(即建造者、操作员、木偶师和动画师)——以及他们的创作——被称为“具身化身”(即自动机、木偶和动画角色)之间的联系。分析了表演者与“化身”之间的控制-自由和依赖-独立的关系,以及观众在观看通过历时装置(假面)再现的创作时所表现出的接受程度。自动机向动画角色的过渡证明了表征系统和运动识别的进化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Co-herencia
Co-herencia HUMANITIES, MULTIDISCIPLINARY-
CiteScore
0.40
自引率
0.00%
发文量
15
审稿时长
12 weeks
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