Influence of using willingness of app with different initial interaction methods

Jinjun Xia, Yingjie Wang, Min Fan
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Abstract

The different initial interaction methods of an app will affect whether users will continue to use the app in the future. This research studied the factors that affect users’ willingness to continue using it. Based on the ECM theory, this research proposes to take the emotional value as an important factor and construct a model of influencing factors of willingness to continue to use. The experiment uses subjective questionnaires and facial emotion recognition. The results show that: 1) The method of facial emotion recognition is suitable for measuring the user’s continuance intention; 2) The interactive way of displaying the application operation video can stimulate the user’s positive emotions; 3) The user’s emotional value, perceived enjoyment, concentration, confirmation, perceived usefulness, and satisfaction will all affect continuance intention. In the future design, the initial interaction mode can be used as one of the consideration factors for designing language learning software, which is helpful for predicting the user’s willingness to continue using.
不同初始交互方式对app使用意愿的影响
一款应用初始交互方式的不同,会影响用户未来是否继续使用该应用。本研究研究了影响用户继续使用意愿的因素。基于ECM理论,本研究提出将情感价值作为重要因素,构建继续使用意愿影响因素模型。实验采用主观问卷和面部情绪识别。结果表明:1)面部情绪识别方法适用于用户继续意向的测量;2)应用操作视频的交互展示方式,能够激发用户的积极情绪;3)用户的情感价值、感知享受、专注度、确认度、感知有用性和满意度都会影响延续意愿。在未来的设计中,初始交互模式可以作为设计语言学习软件的考虑因素之一,有助于预测用户继续使用的意愿。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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