You Can Enjoy Augmented Reality While Running Around: An Edge-based Mobile AR System

Haoxin Wang, Jiang Xie
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引用次数: 1

Abstract

Edge computing is proposed to be a promising paradigm to bridge the gap between the stringent computation requirement of realtime mobile augmented reality (MAR) and the constrained computation capacity on our mobile devices. However, prior work on edge-assisted MAR may fail to achieve expected performance in multiple practical cases, e.g., irreparable network disruptions caused by wireless link instability and user-mobility which is a critical characteristic of popular MAR applications. In this paper, we design a new edge-based MAR system named Explorer that enables mobile users to acquire guaranteed MAR offloading performance even under network instability and frequent user-mobility. Additionally, analytical models are developed to provide timely estimation of the sources of object detection staleness. Furthermore, we implement the proposed Explorer in an end-to-end testbed.
你可以在跑步时享受增强现实:一个基于边缘的移动增强现实系统
边缘计算被认为是一种很有前途的范式,可以弥补实时移动增强现实(MAR)严格的计算需求与移动设备有限的计算能力之间的差距。然而,先前关于边缘辅助MAR的工作可能无法在多种实际情况下达到预期的性能,例如,由无线链路不稳定和用户移动性引起的不可修复的网络中断,这是流行MAR应用的一个关键特征。本文设计了一种新的基于边缘的MAR系统Explorer,使移动用户即使在网络不稳定和用户频繁移动的情况下也能获得有保证的MAR卸载性能。此外,还开发了分析模型,以便及时估计目标检测过时的来源。此外,我们在端到端测试平台中实现了所建议的Explorer。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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