E. Rohaeti, Brian R. Evans, Toyo Wiyatno, R. C. I. Prahmana, W. Hidayat
{"title":"Differential learning assisted with SANTUY mobile application for improving students’ mathematical understanding and ability","authors":"E. Rohaeti, Brian R. Evans, Toyo Wiyatno, R. C. I. Prahmana, W. Hidayat","doi":"10.22342/jme.v14i2.pp275-292","DOIUrl":null,"url":null,"abstract":"Equations are often used in mathematics and other subjects, which means that a media can teach students how to solve equations, particularly linear equations of two variables, or Sistem Persamaan Linear Dua Variabel (SPLDV) as it is called in Indonesian, is needed. However, most teachers are still focused on developing the learning process and teaching materials rather than developing an application technology-based learning media. As we know that technology-based learning is currently the focus of teaching and learning activities in the digital era, especially learning after the pandemic. This study aimed to develop an application that can be a reference for teaching media in learning activities to improve students’ mathematical understanding and ability. The developed application is named, Integrated and Convenient Android-based Simulation or Simulasi Android Terpadu dan Nyaman, abbreviated as SANTUY. This development study with Analysis, Design, Development, Implementation, and Evaluation (ADDIE) model, explained in detail in the paper, took seventy-five subjects consisting of six expert validators, nine users, and sixty students. The expert validators comprised three media experts and three material experts. The evaluation stage involved students from two groups, each consisting of thirty students. The results showed that the average percentage of the feasibility of the SANTUY SPLDV solution simulation-assisted application with differential learning nuance was 79.62%, which means the application is adequate. The level of usefulness of the SANTUY SPLDV solution simulation-assisted application with differential learning nuance was 86.11%, which is categorized as “excellent”. In addition, using the SANTUY SPLDV application had a direct positive influence on improving students’ mathematical understanding and ability.","PeriodicalId":37090,"journal":{"name":"Journal on Mathematics Education","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2023-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal on Mathematics Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.22342/jme.v14i2.pp275-292","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Mathematics","Score":null,"Total":0}
引用次数: 1
Abstract
Equations are often used in mathematics and other subjects, which means that a media can teach students how to solve equations, particularly linear equations of two variables, or Sistem Persamaan Linear Dua Variabel (SPLDV) as it is called in Indonesian, is needed. However, most teachers are still focused on developing the learning process and teaching materials rather than developing an application technology-based learning media. As we know that technology-based learning is currently the focus of teaching and learning activities in the digital era, especially learning after the pandemic. This study aimed to develop an application that can be a reference for teaching media in learning activities to improve students’ mathematical understanding and ability. The developed application is named, Integrated and Convenient Android-based Simulation or Simulasi Android Terpadu dan Nyaman, abbreviated as SANTUY. This development study with Analysis, Design, Development, Implementation, and Evaluation (ADDIE) model, explained in detail in the paper, took seventy-five subjects consisting of six expert validators, nine users, and sixty students. The expert validators comprised three media experts and three material experts. The evaluation stage involved students from two groups, each consisting of thirty students. The results showed that the average percentage of the feasibility of the SANTUY SPLDV solution simulation-assisted application with differential learning nuance was 79.62%, which means the application is adequate. The level of usefulness of the SANTUY SPLDV solution simulation-assisted application with differential learning nuance was 86.11%, which is categorized as “excellent”. In addition, using the SANTUY SPLDV application had a direct positive influence on improving students’ mathematical understanding and ability.
方程式经常用于数学和其他学科,这意味着媒体可以教学生如何解决方程,特别是两个变量的线性方程,或印尼语称为system Persamaan linear Dua Variabel (SPLDV)。然而,大多数教师仍然专注于开发学习过程和教材,而不是开发基于应用技术的学习媒体。众所周知,基于技术的学习是当前数字时代教与学活动的重点,特别是疫情后的学习。本研究旨在开发一个应用程序,为教学媒体在学习活动中提高学生的数学理解和能力提供参考。开发的应用程序被命名为基于Android的集成和便捷仿真或Simulasi Android Terpadu dan Nyaman,缩写为SANTUY。论文中详细解释了这个具有分析、设计、开发、实现和评估(ADDIE)模型的开发研究,它采用了75个主题,包括6个专家验证者、9个用户和60个学生。专家审定人员由三名媒体专家和三名材料专家组成。评估阶段包括两组学生,每组30名学生。结果表明,SANTUY SPLDV溶液模拟辅助差分学习细微差别应用的平均可行性百分比为79.62%,说明该应用是足够的。SANTUY SPLDV解决方案模拟辅助应用程序与差分学习细微差别的有用性水平为86.11%,被归类为“优秀”。此外,使用SANTUY SPLDV应用程序对提高学生的数学理解和能力有直接的积极影响。