Spel en betekenisgeving bij de musealisering van christelijk-religieus erfgoed

Q4 Arts and Humanities
W.P. Verbeek
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引用次数: 0

Abstract

In Homo Ludens Johan Huizinga argues that play is a necessary condition of culture, as for example in the placement of objects in the Rijksmuseum: their arrangement produces different layers of meaning that can be uncovered in various ways by visitors. Huizinga opposes the idea of the as a museum of art because combining objects of art and historical objects will lead to a ‘historical sensationalism’. The polyptych “The Seven Works of Mercy” (De zeven werken van barmhartigheid) shows how a Christian-religious object can function in the Rijksmuseum’s environment, defined by secular rules of presentation.
基督教-宗教遗产博物馆化的游戏和意义
Johan Huizinga在《Homo Ludens》一书中认为,游戏是文化的必要条件,就像在国立博物馆中放置物品一样:它们的排列产生了不同层次的意义,可以通过各种方式被游客发现。Huizinga反对作为艺术博物馆的想法,因为将艺术品和历史物品结合起来会导致“历史轰动主义”。“七件仁慈的作品”(De zeven werken van barmhartigheid)展示了基督教宗教物品如何在国家博物馆的环境中发挥作用,由世俗的呈现规则定义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
0.10
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0.00%
发文量
18
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