“If only” counterfactual thoughts about cooperative and uncooperative decisions in social dilemmas

IF 2.5 3区 心理学 Q2 PSYCHOLOGY, EXPERIMENTAL
S. Pighin, R. Byrne, K. Tentori
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引用次数: 1

Abstract

Abstract We examined how people think about how things could have turned out differently after they made a decision to cooperate or not in three social interactions: the Prisoner’s dilemma (Experiment 1), the Stag Hunt dilemma (Experiment 2), and the Chicken game (Experiment 3). We found that participants who took part in the game imagined the outcome would have been different if a different decision had been made by the other player, not themselves; they did so whether the outcome was good or bad for them, their own choice had been to cooperate or not, and the other player’s choice had been to cooperate or not. Participants who only read about a fictional protagonist’s game imagined changes outside the protagonist’s control (such as the other player’s decision) after a good outcome but within the protagonist’s control (such as the protagonist’s decision) after a bad outcome. The implications for theories of counterfactual thinking and moral decision-making are discussed.
关于社会困境中合作和不合作决策的反事实想法
我们研究了在囚徒困境(实验1)、猎鹿困境(实验2)和斗鸡游戏(实验3)这三种社会互动中,人们如何思考在决定合作或不合作后事情的不同结果。我们发现,参与游戏的参与者认为,如果其他参与者做出不同的决定,而不是他们自己,结果将会不同;不管结果对他们来说是好是坏,他们都这么做了,他们自己的选择是合作还是不合作,对方的选择是合作还是不合作。只阅读虚构主角游戏的参与者在获得好结果后会想象出不受主角控制的变化(如其他玩家的决定),但在出现坏结果后会想象出在主角控制范围内的变化(如主角的决定)。讨论了反事实思维和道德决策理论的含义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Thinking & Reasoning
Thinking & Reasoning PSYCHOLOGY, EXPERIMENTAL-
CiteScore
6.50
自引率
11.50%
发文量
25
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