Kant Meets Cyberpunk

IF 0.1 Q3 Arts and Humanities
Eric Schwitzgebel
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引用次数: 9

Abstract

Abstract I defend a how-possibly argument for Kantian (or Kant*-ian) transcendental idealism, drawing on concepts from David Chalmers, Nick Bostrom, and the cyberpunk subgenre of science fiction. If we are artificial intelligences living in a virtual reality instantiated on a giant computer, then the fundamental structure of reality might be very different than we suppose. Indeed, since computation does not require spatial properties, spatiality might not be a feature of things as they are in themselves but instead only the way that things necessarily appear to us. It might seem unlikely that we are living in a virtual reality instantiated on a non-spatial computer. However, understanding this possibility can help us appreciate the merits of transcendental idealism in general, as well as transcendental idealism’s underappreciated skeptical consequences.
康德遇见赛博朋克
我从David Chalmers、Nick Bostrom和科幻小说的赛博朋克亚类型中汲取概念,为康德的(或康德式的)先验唯心主义辩护。如果我们是生活在巨型计算机上的虚拟现实中的人工智能,那么现实的基本结构可能与我们想象的大不相同。事实上,由于计算不需要空间属性,空间性可能不是事物本身的特征,而只是事物必然呈现给我们的方式。我们似乎不太可能生活在一个由非空间计算机实例化的虚拟现实中。然而,理解这种可能性可以帮助我们理解先验唯心主义的一般优点,以及先验唯心主义被低估的怀疑后果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Disputatio (Spain)
Disputatio (Spain) Arts and Humanities-Philosophy
CiteScore
0.30
自引率
0.00%
发文量
0
审稿时长
35 weeks
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