Synthesis of Complex Image Appearance from Limited Exemplars

ACM Trans. Graph. Pub Date : 2015-03-02 DOI:10.1145/2699641
Olga Diamanti, Connelly Barnes, Sylvain Paris, Eli Shechtman, O. Sorkine-Hornung
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引用次数: 37

Abstract

Editing materials in photos opens up numerous opportunities like turning an unappealing dirt ground into luscious grass and creating a comfortable wool sweater in place of a cheap t-shirt. However, such edits are challenging. Approaches such as 3D rendering and BTF rendering can represent virtually everything, but they are also data intensive and computationally expensive, which makes user interaction difficult. Leaner methods such as texture synthesis are more easily controllable by artists, but also more limited in the range of materials that they handle, for example, grass and wool are typically problematic because of their non-Lambertian reflectance and numerous self-occlusions. We propose a new approach for editing of complex materials in photographs. We extend the texture-by-numbers approach with ideas from texture interpolation. The inputs to our method are coarse user annotation maps that specify the desired output, such as the local scale of the material and the illumination direction. Our algorithm then synthesizes the output from a discrete set of annotated exemplars. A key component of our method is that it can cope with missing data, interpolating information from the available exemplars when needed. This enables production of satisfying results involving materials with complex appearance variations such as foliage, carpet, and fabric from only one or a couple of exemplar photographs.
基于有限样本的复杂图像外观合成
在照片中编辑材料会带来很多机会,比如把不吸引人的泥土变成甘美的草地,用舒适的羊毛衫代替廉价的t恤。然而,这样的编辑是具有挑战性的。诸如3D渲染和BTF渲染之类的方法几乎可以表示所有内容,但它们也是数据密集型的,计算成本很高,这使得用户交互变得困难。更简单的方法,如纹理合成更容易被艺术家控制,但也更局限于他们处理的材料范围,例如,草和羊毛通常是有问题的,因为它们的非朗伯反射率和许多自遮挡。我们提出了一种编辑照片中复杂材料的新方法。我们用纹理插值的思想扩展了数字纹理方法。我们方法的输入是粗糙的用户注释映射,它指定了所需的输出,例如材料的局部比例尺和照明方向。然后,我们的算法从一组离散的带注释的示例中合成输出。我们的方法的一个关键组成部分是,它可以处理丢失的数据,在需要时从可用的示例中插入信息。这使得仅从一张或几张范例照片中就可以产生令人满意的结果,包括具有复杂外观变化的材料,如树叶、地毯和织物。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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