Pengembangan Android Apps Berbasis Discovery Learning Untuk Meningkatkan Pemahaman Konsep Matematis Siswa Kelas VII

Edumatika Pub Date : 2019-05-17 DOI:10.32939/EJRPM.V2I1.355
Lilik Ariyanto, Derisna Aditya, Ida Dwijayanti
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引用次数: 19

Abstract

Lack of innovative learning media that is interesting, practical and easy to use in learning such as listening to lesson modules or seeing powerpoint shows used by teachers, thus causing learning to be ineffective, unattractive, and slow to understand, this results in a lack of understanding of mathematical concepts. Because of this, researchers are trying to develop an interesting and interactive learning media. This type of research is development research that aims to produce learning media on Android-based discovery learning apps that are feasible to use and to improve understanding of mathematical concepts of seventh-grade students. The method used is the ADDIE method. Which consists of 5 stages, namely Analysis, Design, Development, Implementation, and Evaluation. Data analysis was carried out by normality, homogeneity, n-gain test, and right-sided t test. The results of this study can be concluded that (1) the results of the percentage of media expert validation amounted to 80.26%, material experts 86.36% and student response responses of 87.16% with the criteria of each very good. (2) the results of the n-gain test obtained that there is an increase in understanding of mathematical concepts of students who use learning media on Android-based discovery learning applications. (3) data from the field shows that student learning outcomes that obtain learning media android apps based on discovery learning are better than students who use conventional learning
以探索为基础的Android应用学习,以提高对数学七年级学生概念的理解
缺乏学习中有趣、实用、易用的创新学习媒介,如听老师使用的课程模块、看老师使用的ppt等,导致学习效果不佳、缺乏吸引力、理解缓慢,导致对数学概念的理解不足。正因为如此,研究人员正试图开发一种有趣且互动的学习媒体。这种类型的研究是开发性研究,其目的是在基于android的发现学习应用程序上制作可行的学习媒体,并提高七年级学生对数学概念的理解。使用的方法是ADDIE方法。它包括5个阶段,即分析、设计、开发、实施和评估。数据分析采用正态性、齐性、n-增益检验和右侧t检验。本研究的结果可以得出:(1)媒体专家的验证率为80.26%,材料专家的验证率为86.36%,学生的反馈率为87.16%,评价标准均为“非常好”。(2) n增益检验结果表明,在基于android的发现学习应用程序上使用学习媒体的学生对数学概念的理解有所增加。(3)现场数据显示,获取基于发现学习的学习媒体android app的学生学习效果优于使用常规学习的学生
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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8 weeks
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