László Szirmay-Kalos, M. Magdics
{"title":"Adapting Game Engines to Curved Spaces","authors":"László Szirmay-Kalos, M. Magdics","doi":"10.1007/s00371-021-02303-2","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":10549,"journal":{"name":"Comput. Vis. Image Underst.","volume":"47 1","pages":"4383-4395"},"PeriodicalIF":0.0000,"publicationDate":"2021-10-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Comput. Vis. Image Underst.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/s00371-021-02303-2","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
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