Making STEAM-Based Professional Learning: A Four-Year Design-Based Research Study

J. Hughes, Laura Morrison, J. Robb
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引用次数: 2

Abstract

This article reports on the evolution of a STEAM-based teacher professional learning program designed to focus on maker pedagogies. Design-Based Research methodology was used to frame three iterations of professional learning sessions, which collectively involved more than 85 teachers in Ontario, Canada. The article describes the three iterations of teacher professional learning related to a maker approach, reports on what we learned from each iteration and how we modified the pedagogical approach based on the findings, and includes discussion on the implications for future professional learning in maker education. 
以蒸汽为基础的专业学习:四年设计为基础的研究
本文报告了一个基于steam的教师专业学习项目的发展,该项目旨在关注创客教学法。基于设计的研究方法被用于构建三次专业学习会议,总共涉及加拿大安大略省的85多名教师。本文描述了与创客教育相关的教师专业学习的三次迭代,报告了我们从每次迭代中学到的东西,以及我们如何根据研究结果修改教学方法,并讨论了对未来创客教育专业学习的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
1.70
自引率
0.00%
发文量
15
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