Representational systems with tangible and graphical elements

R. Berry, E. Edmonds, Andrew Johnston
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Abstract

This research centres on the development of a number of prototype interactive systems, each of which uses a tangible means of representation and manipulation of musical elements in musical composition. Data gathered through collaborative prototyping and user studies is analysed using grounded theory methods. The resultant contribution to knowledge includes theory, design criteria and guidelines specific to tangible representations of music. This knowledge will be useful for future design of systems that use tangible representations, particularly for making music. The prototypes themselves also serve as a form of knowledge and as creative works.
具有有形和图形元素的具象系统
这项研究的中心是开发一些原型交互系统,每个系统都使用一种有形的方式来表示和操纵音乐创作中的音乐元素。通过协作原型和用户研究收集的数据使用接地理论方法进行分析。由此产生的知识贡献包括理论、设计标准和指导方针,具体到音乐的有形表现。这些知识将有助于未来设计使用有形表示的系统,特别是制作音乐的系统。原型本身也是一种知识形式和创造性作品。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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