Sketch-based simulated draping for Indian garments

Sanjeev Muralikrishnan, P. Chaudhuri
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引用次数: 3

Abstract

Virtual garments like shirts and trousers are created from 2D patterns stitched over 3D models. However, Indian garments, like dhotis and saris, pose a unique draping challenge for physically-simulated garment systems, as they are not stitched garments. We present a method to intuitively specify the parameters governing the drape of an Indian garment using a sketch-based interface. We then interpret the sketch strokes to procedural, physically-simulated draping routines to wrap, pin and tuck the garments around the body mesh as needed. After draping, the garments are ready to be simulated and used during animation as required. We present several examples of our draping technique.
基于草图的印度服装模拟垂饰
像衬衫和裤子这样的虚拟服装是由2D图案拼接在3D模型上制成的。然而,印度服装,如印度长袍和纱丽,对物理模拟服装系统构成了独特的垂坠挑战,因为它们不是缝制的服装。我们提出了一种方法,直观地指定参数控制的悬垂印度服装使用草图为基础的界面。然后,我们将草图笔画解释为程序,物理模拟的悬垂程序,以根据需要包裹,别针和折叠衣服周围的身体网格。在悬垂之后,服装就可以被模拟,并根据需要在动画中使用。我们展示了几个我们的悬垂技术的例子。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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