Animal Farm—a complex artificial life 3D framework

IF 0.3 Q4 COMPUTER SCIENCE, THEORY & METHODS
A. Kiss, G. Pusztai
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引用次数: 1

Abstract

Abstract The development of computer-generated ecosystem simulations are becoming more common due to the greater computational capabilities of machines. Because natural ecosystems are very complex, simplifications are required for implementation. This simulation environment o er a global view of the system and generate a lot of data to process and analyse, which are difficult or impossible to do in nature. 3D simulations, besides of the scientific advantages in experiments, can be used for presentation, educational and entertainment purposes too. In our simulated framework (Animal Farm) we have implemented a few basic animal behaviors and mechanics to observe in 3D. All animals are controlled by an individual logic model, which determines the next action of the animal, based on their needs and surrounding environment.
动物农场——一个复杂的人工生命3D框架
由于机器的计算能力越来越强,计算机生成的生态系统模拟的发展变得越来越普遍。由于自然生态系统非常复杂,因此在实施时需要进行简化。这种模拟环境提供了系统的全局视图,并生成了大量需要处理和分析的数据,这在自然界中是很难或不可能做到的。3D模拟除了在实验上具有科学优势外,还可以用于演示、教育和娱乐目的。在我们的模拟框架(《动物农场》)中,我们执行了一些基本的动物行为和机制,以便在3D中观察。所有动物都由一个单独的逻辑模型控制,该模型根据动物的需要和周围环境决定动物的下一步行动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Acta Universitatis Sapientiae Informatica
Acta Universitatis Sapientiae Informatica COMPUTER SCIENCE, THEORY & METHODS-
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