The New Combined Closed-Solution for 3D Reconstruction of Environment Based on Iterative Closest Point Algorithm

A. Vokhmintcev, A. Melnikov, S. Pachganov, Vladimir Burlutskii
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引用次数: 1

Abstract

This The scientific problem at solving which the present project is directed consists in the development of accurate methods for reconstruction of a three-dimensional map of the accessible of environment with requied accuracy of reconstruction. The problem of consistent aligning of 3D point data is known registration task. The most popular registration algorithm is the Iterative Closest Point algorithm. Three basic problems are characteristic for the ICP algorithm: first, the convergence of the algorithm depends strongly on the choice of the initial approximation; second, the algorithm does not take into account the local shape of the surface around each point; and, third, the search for the nearest points is of high computational complexity. In this paper a new close solutions to 3D total variation regularization will be obtained and effective algorithms for restoring 3D data will be designed. The proposed approach improves the accuracy and convergence of reconstruction methods for complex and large-scale scenes. The performance and computational complexity of the proposed RGB-D Mapping algorithm in real indoor environments is discussed. Keywords—simultaneous localization and mapping; a threedimensional map; iterative closest point algorithm; orthogonal transformations; variational problem of the point-to-point
基于迭代最近点算法的三维环境重建新组合封闭解
本项目所要解决的科学问题在于开发精确的方法,以重建所需的重建精度重建可达的环境的三维地图。三维点数据的一致对准问题被称为配准问题。最常用的配准算法是迭代最近点算法。ICP算法的特点有三个基本问题:首先,算法的收敛性很大程度上取决于初始近似的选择;其次,该算法没有考虑每个点周围表面的局部形状;第三,寻找最近点的计算复杂度很高。本文将得到三维全变分正则化的一种新的近似解,并设计出有效的三维数据恢复算法。该方法提高了复杂大场景重建方法的精度和收敛性。讨论了RGB-D映射算法在真实室内环境中的性能和计算复杂度。关键词:同步定位与制图;三维地图;迭代最近点算法;正交变换;点对点的变分问题
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