A different approach to teaching Chinese through serious games

Jeremiah J. Shepherd, Renaldo J. Doe, M. Arnold, Yun Zhu, Jijun Tang
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引用次数: 1

Abstract

From the days of computer assisted language learning (CALL) [10], using computers as a means to acquire a new language has been a long standing research field. Chinese is a notoriousloy difficult language to learn, and teaching methods that are used take a long time and can be tedious[7], but these techniques have been shown to be effective[11]. We believe that by creating a serious game that uses newer second language acauisition techniques, the learning process can be expidited and enjoyable. Our game exposes the player to an abundance of simple, comprehensible target language input, which provides an interesting, motivating, and low stress setting. Also Lost in the Middle Kingdom utilizes total immersion, focusing on the language's culture to create a holistic experience.
通过严肃的游戏来教授汉语的不同方法
自计算机辅助语言学习(CALL)诞生以来,使用计算机作为学习新语言的手段一直是一个长期存在的研究领域。中文是一门出了名的难学的语言,而且所使用的教学方法需要很长时间,而且可能很乏味,但这些技巧已经被证明是有效的。我们相信,通过制作一款使用较新的第二语言习得技术的严肃游戏,学习过程可以变得更快、更愉快。我们的游戏向玩家展示了大量简单易懂的目标语言输入,这提供了一个有趣、激励和低压力的环境。此外,迷失在中央王国利用完全沉浸,专注于语言的文化,创造一个整体的体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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