The analysis of the possibilities of using a virtual reality system in fitness training

IF 0.2 Q4 ENGINEERING, GEOLOGICAL
Szymon Nitkiewicz, Arnold Zaremba, Jakub Tytuła
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引用次数: 0

Abstract

Virtual reality is an amazing tool in the field of interaction, simulation, and entertainment between humans and computers. This technology is often used for recreational purposes in combination with physical activities. The main objective of this study was to compare intermittent training with continuous training on the shooting range. The first part of the article presents the essence of virtual reality and the possibilities that arise from its use. Then the created virtual environment, in which the shooter is located, and the way the study has been carried out are presented. The attempts of the participants were shown and evaluated. The realistic physics of movement and environment interactions have been designed into this map. The main aspects of the modelled and programmed shooting range were presented and their use has been described. The following section describes the research process and the analysis of the results of the test carried out on eight participants who had not previously been exposed to virtual reality. The test subjects were divided into two groups, one intermittent training and the other continuous training. The results of these groups were compared to assess which forms of training in a virtual reality environment were more beneficial.
虚拟现实系统在健身训练中的应用可能性分析
虚拟现实是人与计算机之间交互、模拟和娱乐领域的一种神奇工具。这项技术通常用于娱乐目的,并与体育活动相结合。这项研究的主要目的是比较间歇训练和连续训练在射击场。文章的第一部分介绍了虚拟现实的本质和使用它所产生的可能性。然后介绍了所创建的虚拟环境,即射手所在的虚拟环境,以及研究的进行方式。参与者的尝试被展示和评估。现实的物理运动和环境的相互作用已经被设计到这张地图。介绍了模型化和程序化射击场的主要方面,并介绍了它们的用途。以下部分描述了研究过程和对测试结果的分析,该测试对8名之前没有接触过虚拟现实的参与者进行了测试。实验对象被分为两组,一组间歇训练,另一组连续训练。将这些小组的结果进行比较,以评估在虚拟现实环境中哪种形式的训练更有益。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Archives for Technical Sciences
Archives for Technical Sciences ENGINEERING, GEOLOGICAL-
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