Overview based example selection in end user interactive concept learning

S. Amershi, J. Fogarty, Ashish Kapoor, Desney S. Tan
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引用次数: 46

Abstract

Interaction with large unstructured datasets is difficult because existing approaches, such as keyword search, are not always suited to describing concepts corresponding to the distinctions people want to make within datasets. One possible solution is to allow end users to train machine learning systems to identify desired concepts, a strategy known as interactive concept learning. A fundamental challenge is to design systems that preserve end user flexibility and control while also guiding them to provide examples that allow the machine learning system to effectively learn the desired concept. This paper presents our design and evaluation of four new overview based approaches to guiding example selection. We situate our explorations within CueFlik, a system examining end user interactive concept learning in Web image search. Our evaluation shows our approaches not only guide end users to select better training examples than the best performing previous design for this application, but also reduce the impact of not knowing when to stop training the system. We discuss challenges for end user interactive concept learning systems and identify opportunities for future research on the effective design of such systems.
终端用户交互式概念学习中基于示例选择的概述
与大型非结构化数据集的交互是困难的,因为现有的方法,如关键字搜索,并不总是适合于描述与人们想要在数据集中做出的区分相对应的概念。一种可能的解决方案是允许最终用户训练机器学习系统来识别所需的概念,这种策略被称为交互式概念学习。一个基本的挑战是设计系统,保持最终用户的灵活性和控制,同时也引导他们提供示例,使机器学习系统能够有效地学习所需的概念。本文介绍了我们的设计和评估四种新的基于概述的方法来指导示例选择。我们将我们的探索置于CueFlik中,这是一个在Web图像搜索中检查最终用户交互式概念学习的系统。我们的评估表明,我们的方法不仅可以指导最终用户选择比该应用程序先前最佳设计更好的训练示例,而且还可以减少不知道何时停止训练系统的影响。我们讨论了最终用户交互式概念学习系统面临的挑战,并确定了未来研究此类系统有效设计的机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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