{"title":"Automatic 3D object reconstruction from a single image","authors":"Bryson R. Payne, James F. Lay, M. Hitz","doi":"10.1145/2638404.2638495","DOIUrl":null,"url":null,"abstract":"In this paper, we describe a fully automatic, unsupervised system for recognizing and reconstructing various classes of 3D objects in single-object, light-background 2D images, using a three-layer back-propagation neural network for object classification. Our system takes a single 2D image as input and provides a correctly textured 3D VRML, X3D, or WebGL file for two classes of objects: boxes and spheres. Our approach applies edge detection to the 2D input image, finds the center of gravity of the foreground object, and gathers a set of perimeter distances around the center of gravity. These values are passed to a trained back-propagation neural network with 36 input nodes, 100 intermediate nodes, and four output nodes corresponding to four classes of objects: rectangular prisms (boxes), spheres, cylinders, and organic/other. The approach then deconstructs the object in 2D, reconstructs it in 3D and outputs a textured model in VRML, X3D or WebGL.","PeriodicalId":91384,"journal":{"name":"Proceedings of the 2014 ACM Southeast Regional Conference","volume":"9 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2014-03-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2014 ACM Southeast Regional Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2638404.2638495","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
In this paper, we describe a fully automatic, unsupervised system for recognizing and reconstructing various classes of 3D objects in single-object, light-background 2D images, using a three-layer back-propagation neural network for object classification. Our system takes a single 2D image as input and provides a correctly textured 3D VRML, X3D, or WebGL file for two classes of objects: boxes and spheres. Our approach applies edge detection to the 2D input image, finds the center of gravity of the foreground object, and gathers a set of perimeter distances around the center of gravity. These values are passed to a trained back-propagation neural network with 36 input nodes, 100 intermediate nodes, and four output nodes corresponding to four classes of objects: rectangular prisms (boxes), spheres, cylinders, and organic/other. The approach then deconstructs the object in 2D, reconstructs it in 3D and outputs a textured model in VRML, X3D or WebGL.