Impact of graphical fidelity on physiological responses in virtual environments

Vivianette Ocasio De Jesus, Andrew Kennedy, D. Whittinghill
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引用次数: 5

Abstract

Higher quality computer graphics in interactive applications in the areas of virtual reality and games is generally assumed to create a more immersive experience for the end user. In this study we examined this assumption by testing to what degree graphical fidelity was associated with physiological arousal as measured by a galvanic skin response (GSR) sensor. Thirty-six subjects played two different video games at the highest and lowest graphical quality settings while their GSR activity was measured. No significant difference in GSR was observed that was associated with graphical quality. We conclude that, for applications in which an emotional response is desired, increased graphical quality alone does not predict a physiological arousal response.
图形保真度对虚拟环境中生理反应的影响
在虚拟现实和游戏领域的交互式应用中,高质量的计算机图形通常被认为可以为最终用户创造更身临其境的体验。在本研究中,我们通过测试图形保真度与皮肤电反应(GSR)传感器测量的生理唤醒的关联程度来检验这一假设。36名受试者在最高和最低图像质量设置下玩两种不同的视频游戏,同时测量他们的GSR活动。未观察到GSR与图像质量相关的显著差异。我们的结论是,对于需要情绪反应的应用程序,仅提高图形质量并不能预测生理唤醒反应。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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