Introducing UN Salient360! Benchmark: A platform for evaluating visual attention models for 360° contents

Jesús Gutiérrez, Erwan J. David, A. Coutrot, Matthieu Perreira Da Silva, P. Callet
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引用次数: 51

Abstract

Virtual Reality (VR) provides the users with new immersive media experiences, offering the possibility to freely explore 360° content. Understanding these new exploration behaviors is crucial for the development of efficient techniques for processing, coding, delivering and rendering omnidirectional content to offer the highest possible Quality of Experience (QoE). Progress has already been made on visual attention (VA) modeling for 360° content. In this paper we briefly review the current status of research on this topic that led us to propose a benchmarking platform for evaluating and comparing the performance of models for saliency and scanpath prediction for 360° content. This paper introduces the ‘UN Salient360! benchmark” platform featuring a dataset, a toolbox and a framework for evaluation of different class of models. This online platform can be found in httns://salient360.ls2n.fr/.
介绍UN Salient360!Benchmark:用于评估360°内容的视觉注意力模型的平台
虚拟现实(VR)为用户提供了全新的沉浸式媒体体验,提供了自由探索360°内容的可能性。理解这些新的探索行为对于开发高效的处理、编码、传递和呈现全方位内容的技术至关重要,从而提供最高的体验质量(QoE)。在360°内容的视觉注意力(VA)建模方面已经取得了进展。在本文中,我们简要回顾了该主题的研究现状,这使我们提出了一个基准测试平台,用于评估和比较360°内容的显著性和扫描路径预测模型的性能。本文介绍了“联合国Salient360!”“基准”平台,具有数据集,工具箱和框架,用于评估不同类别的模型。这个在线平台可以在http://salient360 .ls2n.fr/找到。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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