Scientific Models and Games of Make-Believe: A Modal-Logical Perspective

Matthieu Gallais
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引用次数: 0

Abstract

objects (like an ideal pendulum) do not have the same properties as concrete physical systems and Frigg approves of that idea and concedes that a property is not instantiated by a real object in the same way as by a fictional one. In the latter case, according to Frigg, in keeping with a game of make-believe, one has to imagine that the model object has properties, whereas, in the target system, one deals with real properties. In short, Frigg does not accept similarities between objects which are ontologically different, but bases his idea on similarities between properties which are ontologically different. One should not presuppose the notion of “similar properties”, it has to be constructed or at least established. 43 Frigg, 2010b, 273.
假装的科学模型和游戏:一个模态逻辑的视角
物体(如理想的钟摆)不具有与具体的物理系统相同的属性,弗里格赞同这一观点,并承认一个属性不像一个虚构的物体那样由一个真实的物体实例化。根据Frigg的说法,在后一种情况下,为了与假装游戏保持一致,人们必须想象模型对象具有属性,而在目标系统中,人们处理的是真实属性。简而言之,弗里格不接受本体不同的对象之间的相似性,而是把他的观点建立在本体不同的属性之间的相似性上。人们不应该预先假定“相似属性”的概念,它必须被构建或至少被确立。[43]林业科学,2010,b, 273。
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