Improving View Independent Rendering for Multiview Effects

Ajinkya Gavane, B. Watson
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引用次数: 1

Abstract

This paper describes improvements to view independent rendering (VIR) that make it much more useful for multiview effects. Improved VIR’s (iVIR’s) soft shadows are nearly identical in quality to VIR’s and produced with comparable speed (several times faster than multipass rendering), even when using a simpler bufferless implementation that does not risk overflow. iVIR’s omnidirectional shadow results are still better, often nearly twice as fast as VIR’s, even when bufferless. Most impressively, iVIR enables complex environment mapping in real time, producing high-quality reflections up to an order of magnitude faster than VIR, and 2-4 times faster than multipass rendering. CCS Concepts • Computing methodologies → Rendering; Graphics processors; Point-based models;
改进多视图效果的视图独立渲染
本文描述了对视图独立渲染(VIR)的改进,使其对多视图效果更有用。改进后的VIR (iVIR)的软阴影在质量上几乎与VIR相同,并且以相当的速度生成(比多通道渲染快几倍),即使使用更简单的无缓冲实现,也不会有溢出的风险。iVIR的全方位阴影结果仍然更好,即使在没有缓冲的情况下,速度也几乎是VIR的两倍。最令人印象深刻的是,iVIR能够实时绘制复杂的环境,产生高质量的反射,比VIR快了一个数量级,比多通道渲染快了2-4倍。•计算方法→渲染;图形处理器;基于点模型;
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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