Using Augmented Video to Test In-Car User Experiences of Context Analog HUDs

A. Soro, A. Rakotonirainy, R. Schroeter, S. Wollstädter
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引用次数: 25

Abstract

Automotive interactive technologies represent an exemplar challenge for user experience (UX) designers, as the concerns for aesthetics, functionality and usability add up to the compelling issues of safety and cognitive demand. This extended abstract presents a methodology for the user-centred creation and evaluation of novel in-car applications, involving real users in realistic use settings. As a case study, we present the methodologies of an ideation workshop in a simulated environment and the evaluation of six design idea prototypes for in-vehicle head up display (HUD) applications using a semi-naturalistic drive. Both methods rely on video recordings of real traffic situations that the users are familiar with and/or experienced themselves. The extended abstract presents experiences and results from the evaluation and reflection on our methods.
使用增强视频测试上下文模拟hud的车载用户体验
汽车交互技术对用户体验(UX)设计师来说是一个典型的挑战,因为对美学、功能和可用性的关注加起来就是安全性和认知需求等令人信服的问题。这一扩展摘要提出了一种以用户为中心的新型车载应用程序的创建和评估方法,涉及现实使用设置中的真实用户。作为案例研究,我们介绍了在模拟环境中进行创意研讨会的方法,并使用半自然驱动对车载平视显示器(HUD)应用的六个设计理念原型进行了评估。这两种方法都依赖于用户熟悉和/或亲身经历的真实交通状况的视频记录。扩展摘要是对我们的方法进行评价和反思的经验和结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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