{"title":"Image space adaptive volume rendering","authors":"Andrew Corcoran, J. Dingliana","doi":"10.1117/12.906658","DOIUrl":null,"url":null,"abstract":"We present a technique for interactive direct volume rendering which provides adaptive sampling at a reduced \nmemory requirement compared to traditional methods. Our technique exploits frame to frame coherence to \nquickly generate a two-dimensional importance map of the volume which guides sampling rate optimisation and \nallows us to provide interactive frame rates for user navigation and transfer function changes. In addition our \nray casting shader detects any inconsistencies in our two-dimensional map and corrects them on the fly to ensure \ncorrect classification of important areas of the volume.","PeriodicalId":89305,"journal":{"name":"Visualization and data analysis","volume":"&NA; 1","pages":"82940M"},"PeriodicalIF":0.0000,"publicationDate":"2012-01-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Visualization and data analysis","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1117/12.906658","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
We present a technique for interactive direct volume rendering which provides adaptive sampling at a reduced
memory requirement compared to traditional methods. Our technique exploits frame to frame coherence to
quickly generate a two-dimensional importance map of the volume which guides sampling rate optimisation and
allows us to provide interactive frame rates for user navigation and transfer function changes. In addition our
ray casting shader detects any inconsistencies in our two-dimensional map and corrects them on the fly to ensure
correct classification of important areas of the volume.