Impact of Morphing-Based Frame Synthesis on Bandwidth Optimization for 3DTI Video

Chien-Nan Chen, K. Nahrstedt
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引用次数: 6

Abstract

In view of the resource demanding nature of 3D Tele-immersion (3DTI), we apply Morphing-based Frame Synthesis (MBFS) on delivery of both online and offline 3DTI visual content to decrease the resource consumption without degrading the perceptual quality. We further investigate the relationship between the level-of-motion of the content and the effectiveness of MBFS. In light of the results, we propose an on-the-fly resource adaptor for 3DTI video transmission which utilizes a perceptual model built from data compiled by a series of subjective experiments. Results show that our adaptor achieves 43% to 87% compression ratio for offline compression on 3DTI videos of different baseline user activities, and a 10% on-the-fly bandwidth saving on complex user activity without perceptible degradation.
基于变形的帧合成对3DTI视频带宽优化的影响
考虑到3D远程沉浸(3DTI)对资源的要求,我们将基于变形的帧合成(MBFS)应用于在线和离线3DTI视觉内容的传输,在不降低感知质量的情况下减少资源消耗。我们进一步研究了内容的运动水平与MBFS的有效性之间的关系。基于上述结果,我们提出了一种基于感知模型的实时3DTI视频传输资源适配器。结果表明,我们的适配器在不同基线用户活动的3DTI视频上实现了43%到87%的离线压缩比,在复杂的用户活动上节省了10%的动态带宽,而没有明显的退化。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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