{"title":"Non-rigid 3D face shape reconstruction using a genetic algorithm","authors":"Jong-Min Park, Hyun-Chul Choi, Se-Young Oh","doi":"10.1109/CEC.2010.5586177","DOIUrl":null,"url":null,"abstract":"This paper proposes a method for reconstructing non-rigid 3D shapes from noisy 2D shapes. The proposed method estimates the 3D shape bases and projection matrices, exploiting low-rank constraints. Then the method finds the optimal coefficients for linear combinations of 3D shape bases to represent non-rigid 3D shapes using a genetic algorithm, and refines the 3D shape bases and the projection matrices using gradient descent techniques. The method reconstructed correct non-rigid 3D shapes in the presence of noise. The results can be used in many areas including animation, motion capture and non-rigid 3D object tracking.","PeriodicalId":6344,"journal":{"name":"2009 IEEE Congress on Evolutionary Computation","volume":"084 1","pages":"1-6"},"PeriodicalIF":0.0000,"publicationDate":"2010-07-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 IEEE Congress on Evolutionary Computation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CEC.2010.5586177","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This paper proposes a method for reconstructing non-rigid 3D shapes from noisy 2D shapes. The proposed method estimates the 3D shape bases and projection matrices, exploiting low-rank constraints. Then the method finds the optimal coefficients for linear combinations of 3D shape bases to represent non-rigid 3D shapes using a genetic algorithm, and refines the 3D shape bases and the projection matrices using gradient descent techniques. The method reconstructed correct non-rigid 3D shapes in the presence of noise. The results can be used in many areas including animation, motion capture and non-rigid 3D object tracking.