Neither playing nor gaming: pottering in games

S. Lundgren, Staffan Björk
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引用次数: 23

Abstract

Games can support many types of activities. This paper explores one of these, pottering, the placid but yet focused activity of arranging and rearranging things, taking care of them, "sorting them out". Five games which support pottering are analyzed using gameplay design patterns to show how game mechanics can give rise to the activity. As a result, six patterns especially linked to pottering are presented in greater detail. Moreover, the idea of viewing games as artifacts that can support several, sometimes overlapping, activities, is being explored and discussed.
既不是玩,也不是游戏:在游戏中游荡
游戏可以支持多种类型的活动。本文探讨的是其中的一种,pottering,一种平静但又专注的活动,即整理和重新整理物品,照顾它们,“整理它们”。本文使用游戏玩法设计模式分析了5款支持波特波特的游戏,以展示游戏机制是如何引发这种活动的。因此,特别与陶艺有关的六种图案被更详细地呈现出来。此外,将游戏视为能够支持多种(有时是重叠的)活动的人工制品的想法正在被探索和讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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