A linear regression model to detect user emotion for touch input interactive systems

S. Bhattacharya
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引用次数: 7

Abstract

Human emotion plays significant role is affecting our reasoning, learning, cognition and decision making, which in turn may affect usability of interactive systems. Detection of emotion of interactive system users is therefore important, as it can help design for improved user experience. In this work, we propose a model to detect the emotional state of the users of touch screen devices. Although a number of methods were developed to detect human emotion, those are computationally intensive and require setup cost. The model we propose aims to avoid these limitations and make the detection process viable for mobile platforms. We assume three emotional states of a user: positive, negative and neutral. The touch interaction is characterized by a set of seven features, derived from the finger strokes and taps. Our proposed model is a linear combination of these features. The model is developed and validated with empirical data involving 57 participants performing 7 touch input tasks. The validation study demonstrates a high prediction accuracy of 90.47%.
基于线性回归模型的触摸输入交互系统用户情感检测
人类的情感影响着我们的推理、学习、认知和决策,进而影响交互系统的可用性。因此,检测交互系统用户的情感是很重要的,因为它可以帮助设计改进用户体验。在这项工作中,我们提出了一个模型来检测触摸屏设备用户的情绪状态。虽然已经开发了许多方法来检测人类的情绪,但这些方法都是计算密集型的,并且需要设置成本。我们提出的模型旨在避免这些限制,并使检测过程适用于移动平台。我们假设用户有三种情绪状态:积极、消极和中性。触摸交互的特点是一组七个特征,源自手指的抚摸和轻拍。我们提出的模型是这些特征的线性组合。该模型通过57名参与者执行7项触摸输入任务的经验数据进行了开发和验证。验证研究表明,该方法的预测准确率为90.47%。
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