Computational sprinting on a hardware/software testbed

Arun Raghavan, Laurel Emurian, Lei Shao, M. Papaefthymiou, K. Pipe, T. Wenisch, Milo M. K. Martin
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引用次数: 60

Abstract

CMOS scaling trends have led to an inflection point where thermal constraints (especially in mobile devices that employ only passive cooling) preclude sustained operation of all transistors on a chip --- a phenomenon called "dark silicon." Recent research proposed computational sprinting --- exceeding sustainable thermal limits for short intervals --- to improve responsiveness in light of the bursty computation demands of many media-rich interactive mobile applications. Computational sprinting improves responsiveness by activating reserve cores (parallel sprinting) and/or boosting frequency/voltage (frequency sprinting) to power levels that far exceed the system's sustainable cooling capabilities, relying on thermal capacitance to buffer heat. Prior work analyzed the feasibility of sprinting through modeling and simulation. In this work, we investigate sprinting using a hardware/software testbed. First, we study unabridged sprints, wherein the computation completes before temperature becomes critical, demonstrating a 6.3x responsiveness gain, and a 6% energy efficiency improvement by racing to idle. We then analyze truncated sprints, wherein our software runtime system must intervene to prevent overheating by throttling parallelism and frequency before the computation is complete. To avoid oversubscription penalties (context switching inefficiencies after a truncated parallel sprint), we develop a sprint-aware task-based parallel runtime. We find that maximal-intensity sprinting is not always best, introduce the concept of sprint pacing, and evaluate an adaptive policy for selecting sprint intensity. We report initial results using a phase change heat sink to extend maximum sprint duration. Finally, we demonstrate that a sprint-and-rest operating regime can actually outperform thermally-limited sustained execution.
在硬件/软件测试台上进行计算冲刺
CMOS缩放趋势导致了一个拐点,即热限制(特别是在仅采用被动冷却的移动设备中)阻止了芯片上所有晶体管的持续运行,这种现象被称为“暗硅”。最近的研究提出计算冲刺——在短时间内超过可持续的热极限——以提高响应能力,以满足许多富媒体交互式移动应用程序的突发计算需求。计算冲刺通过激活备用核心(并行冲刺)和/或提高频率/电压(频率冲刺)到远远超过系统可持续冷却能力的功率水平来提高响应能力,依靠热电容来缓冲热量。前期工作通过建模和仿真分析了短跑的可行性。在这项工作中,我们使用硬件/软件测试平台来研究冲刺。首先,我们研究了完整的冲刺,其中计算在温度变得至关重要之前完成,展示了6.3倍的响应性增益,以及通过空转来提高6%的能效。然后我们分析截断的sprint,其中我们的软件运行时系统必须在计算完成之前通过限制并行性和频率来干预以防止过热。为了避免过度订阅的惩罚(在截断并行sprint后上下文切换效率低下),我们开发了一个基于sprint的基于任务的并行运行时。我们发现最大强度的冲刺并不总是最好的,引入了冲刺起搏的概念,并评估了一种选择冲刺强度的适应性策略。我们报告了使用相变散热器来延长最大冲刺持续时间的初步结果。最后,我们证明了冲刺和休息的操作制度实际上可以胜过热限制的持续执行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
15.60
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0.00%
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