Social Mpower: A Serious Game for Self-Organisation in Socio-technical Systems

Aikaterini Bourazeri, J. Pitt
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引用次数: 2

Abstract

Smart grids for decentralised Community Energy Systems (dCES) can be simulated by Serious Games in which players use social networking and visualisation of Ostrom's principles to achieve collective action. Social Mpower is an interactive game designed to inform, aware and motivate energy consumers towards energy efficiency. Emphasising on the concepts of collective awareness and self-organisation, players need to coordinate their individual actions for common good. Field trials and beta tests of the system show that integration and encapsulation of different requirements by a serious game can promote successful collective action in an energy community.
社会权力:社会技术系统中自我组织的严肃游戏
分布式社区能源系统(dCES)的智能电网可以通过严肃游戏来模拟,玩家可以使用社交网络和奥斯特罗姆原则的可视化来实现集体行动。Social Mpower是一款互动游戏,旨在告知、意识到并激励能源消费者提高能源效率。强调集体意识和自我组织的概念,玩家需要协调他们的个人行动,以实现共同利益。该系统的现场试验和beta测试表明,通过一个严肃的游戏整合和封装不同的需求可以促进能源社区成功的集体行动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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