Optimal approximation of spherical squares by tensor product quadratic Bézier patches

A. Vavpetic, Emil Žagar
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引用次数: 1

Abstract

In [1], the author considered the problem of the optimal approximation of symmetric surfaces by biquadratic B\'ezier patches. Unfortunately, the results therein are incorrect, which is shown in this paper by considering the optimal approximation of spherical squares. A detailed analysis and a numerical algorithm are given, providing the best approximant according to the (simplified) radial error, which differs from the one obtained in [1]. The sphere is then approximated by the continuous spline of two and six tensor product quadratic B\'ezier patches. It is further shown that the $G^1$ smooth spline of six patches approximating the sphere exists, but it is not a good approximation. The problem of an approximation of spherical rectangles is also addressed and numerical examples indicate that several optimal approximants might exist in some cases, making the problem extremely difficult to handle. Finally, numerical examples are provided that confirm theoretical results.
用张量积二次bsamzier补片逼近球方的最优逼近
在[1]中,作者考虑了双二次B\ ezier patch对对称曲面的最优逼近问题。不幸的是,其中的结果是不正确的,本文通过考虑球平方的最优逼近来证明这一点。给出了详细的分析和数值算法,根据(简化的)径向误差给出了与文献[1]不同的最佳近似。然后用2个和6个张量积二次B\ ezier块的连续样条逼近球面。进一步证明了六块块的$G^1$光滑样条近似球是存在的,但它不是一个很好的近似。本文还讨论了球形矩形的近似问题,数值实例表明,在某些情况下可能存在多个最优近似,使问题极难处理。最后通过数值算例验证了理论结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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