The effects of retail environmental design elements in virtual reality (VR) fashion stores

IF 2.9 Q2 BUSINESS
A. Sina, Juanjuan Wu
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引用次数: 8

Abstract

ABSTRACT The main objective of this study is to understand the impacts of retail greenery and correlated color temperature in biophilic design on consumers’ emotions, perceptions (pleasure, arousal, perceived merchandise quality) and responses (satisfaction and purchase intentions) in virtual reality fashion stores. This study is a 2 × 2 experimental design. Retail greenery/non-retail greenery is a within-subjects design, while correlated color temperature (warm/cool) is a between-subjects design. Shopping orientations (utilitarian/hedonic) is examined as a moderator. 295 undergraduate US female students participated in this study. The results showed that consumers prefer a retail greenery application over a non-retail greenery application. Cool lighting creates higher arousal than warm lighting. There are significant interaction effects between a retail greenery application and correlated color temperature as well as moderating effects of shopping orientations (utilitarian/hedonic). Being the first to measure the combined effects of retail greenery and correlated color temperature on consumers’ responses in a 360-degree virtual reality fashion retail space, this study provides insights into how retailers strategically plan their use of biophilic design to improve the 3D Virtual Reality (VR) shopping experience.
零售环境设计元素在虚拟现实(VR)时装店中的作用
本研究的主要目的是了解亲生物设计中零售绿化和相关色温对消费者在虚拟现实时尚商店中的情绪、感知(愉悦、唤醒、感知商品质量)和反应(满意度和购买意愿)的影响。本研究采用2 × 2实验设计。零售绿色植物/非零售绿色植物是主题内设计,而相关色温(暖色/冷色)是主题间设计。购物取向(功利主义/享乐主义)是一个调节因素。295名美国女大学生参与了这项研究。结果表明,消费者更喜欢零售绿色应用程序比非零售绿色应用程序。冷光比暖光产生更高的唤醒。零售绿化应用与相关色温之间存在显著的交互作用,以及购物取向(功利/享乐)的调节作用。作为第一个在360度虚拟现实时尚零售空间中测量零售绿化和相关色温对消费者反应的综合影响的研究,本研究为零售商如何战略性地规划他们使用亲生态设计来改善3D虚拟现实(VR)购物体验提供了见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
6.90
自引率
5.60%
发文量
41
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