Pre-marking methods for 3D object recognition

R. Safaee-Rad, B. Benhabib, Kenneth C. Smith, Z. Zhou
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引用次数: 13

Abstract

Two premarking methods are proposed for a new 3D object recognition system under development at the University of Toronto. In this system, an object is modeled using only a small number of 2D distinct perspective views (standard views) predefined wit the help of markers placed on the object. During the recognition process, a standard view is acquired by first determining its surface normal (standard-view axis), and then aligning the camera's optical axis with it. Standard-view axes are obtained by analyzing the images of the markers. A morphological skeleton transform (MST) is used for the extraction of required marker features. This work presents the analytical solution for the two proposed premarking schemes, based on circular markers, that can be used in acquiring standard views of objects. Specific issues addressed include: the determination of the perspective distortion and its relative importance, the determination of the transformation parameters required for camera alignment, and the use of a class of MST, pseudo-Euclidean skeletons, for feature extraction.<>
三维物体识别的预标记方法
针对多伦多大学正在开发的一种新的三维物体识别系统,提出了两种预标记方法。在该系统中,对象仅使用少量2D不同透视图(标准视图)进行建模,这些视图是通过放置在对象上的标记预先定义的。在识别过程中,首先确定其表面法线(标准视点轴),然后将相机的光轴与其对齐,从而获得标准视图。通过分析标记点的图像,得到标准视图轴。形态学骨架变换(MST)用于提取所需的标记特征。这项工作提出了两种基于圆形标记的预标记方案的分析解决方案,可用于获取对象的标准视图。解决的具体问题包括:确定透视失真及其相对重要性,确定相机对准所需的转换参数,以及使用一类MST,伪欧几里得骨架进行特征提取
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