Mobile Devices for Early Literacy Intervention and Research with Global Reach

C. Breazeal, R. Morris, S. Gottwald, Tinsley A. Galyean, M. Wolf
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引用次数: 17

Abstract

Extensive work focuses on the uses of technology at scale for post-literate populations (e.g., MOOC, learning games, Learning Management Systems). Little attention is afforded to non-literate populations, particularly in the developing world. This paper presents an approach using mobile devices with the ultimate goal to reach 770 million people. We developed a novel platform with a cloud backend to deliver educational content to over a thousand marginalized children in different countries: specifically, in remote villages without schools, urban slums with overcrowded schools, and at-risk, rural schools. Here we describe the theoretical basis of our system and results from case studies in three educational contexts. This model will help researchers and designers understand how mobile devices can help children acquire basic skills and aid each other's learning when the benefit of teachers is limited or non-existent.
移动设备对早期读写能力的干预和研究与全球影响
广泛的工作集中在大规模使用技术为识字后的人群(例如,MOOC,学习游戏,学习管理系统)。人们很少关注文盲人口,特别是发展中国家的文盲人口。本文提出了一种使用移动设备的方法,最终目标是达到7.7亿人。我们开发了一个具有云后端的新平台,为不同国家的一千多名边缘化儿童提供教育内容:特别是在没有学校的偏远村庄,学校拥挤的城市贫民窟,以及处于危险中的农村学校。在这里,我们描述了我们的系统的理论基础和从三个教育背景的案例研究的结果。这种模式将帮助研究人员和设计师理解,当教师的益处有限或不存在时,移动设备如何帮助儿童获得基本技能,并帮助彼此学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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