University Students’ Perceptions of the Use of Technologies in Educational Activities and Mental Effort Invested

IF 3.4 3区 教育学 Q1 EDUCATION & EDUCATIONAL RESEARCH
Julio Cabero-Almenara, Sandra Martínez-Pérez, Juan-Jesús Gutiérrez-Castillo, Antonio Palacios-Rodríguez
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Abstract

Different generations (digital natives, resident students, generation Y, X, or Z) show a preference towards technologies and the digital world. This "ex-post-facto" study is presented to learn the preferences that university students have regarding the use of different resources for various educational activities, as well as the investment of mental effort and perceived ease of learning concerning different means and technological resources. The sampling used is non-probabilistic, conventional, and intentional. 2,148 university students from different scientific fields of twelve Spanish public universities participate in it. To do this, an "ad hoc" instrument is designed whose data show high reliability and validity indices. The results indicate that students tend to have different perceptions regarding the various means and resources presented, in terms of the level of mental effort needed, along with the degree of easiness to learn through them. In this sense, the casuistry of the results is discussed and compared with the theory of mental effort proposed by Salomon (1981). The findings can be explained by the result of the interaction of three elements: the symbolic systems mobilized to elaborate messages, the message, and the technology that packages, formalizes, and transmits them. In the same way, it concludes by discussing the applicability of the results for the improvement of the digital competence of the students.
大学生对教育活动中技术使用的认知与投入的脑力劳动
不同的世代(数字原生代、常驻学生、Y世代、X世代或Z世代)表现出对技术和数字世界的偏好。本“事后”研究旨在了解大学生在各种教育活动中对不同资源的使用偏好,以及在不同手段和技术资源下的智力投入和感知学习的容易程度。使用的抽样是非概率的、常规的和有意的。来自西班牙12所公立大学不同科学领域的2148名大学生参加了该项目。为此,设计了一种“特设”仪器,其数据具有较高的信度和效度指标。结果表明,就所需的脑力努力程度以及通过这些手段学习的容易程度而言,学生往往对所提供的各种手段和资源有不同的看法。在这个意义上,讨论了结果的诡辩性,并与所罗门(1981)提出的心理努力理论进行了比较。这一发现可以用三个因素相互作用的结果来解释:用来阐述信息的符号系统,信息本身,以及包装、形式化和传播信息的技术。最后讨论了研究结果对提高学生数字化能力的适用性。
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来源期刊
Ried-Revista Iberoamericana De Educacion a Distancia
Ried-Revista Iberoamericana De Educacion a Distancia EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
7.20
自引率
4.30%
发文量
18
审稿时长
12 weeks
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