A stereo advantage in generalizing over changes in viewpoint on object recognition tasks.

D. J. Bennett, Q. Vuong
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引用次数: 23

Abstract

In four experiments, we examined whether generalization to unfamiliar views was better under stereo viewing or under nonstereo viewing across different tasks and stimuli. In the first three experiments, we used a sequential matching task in which observers matched the identities of shaded tube-like objects. Across Experiments 1-3, we manipulated the presentation method of the nonstereo stimuli (having observers wear an eye patch vs. showing observers the same screen image) and the magnitude of the viewpoint change (30 degrees vs. 38 degrees). In Experiment 4, observers identified "easy" and "hard" rotating wire-frame objects at the individual level under stereo and nonstereo viewing conditions. We found a stereo advantage for generalizing to unfamiliar views in all the experiments. However, in these experiments, performance remained view dependent even under stereo viewing. These results strongly argue against strictly 2-D image-based models of object recognition, at least for the stimuli and recognition tasks used, and suggest that observers used representations that contained view-specific local depth information.
在物体识别任务中,视点变化在概括上的立体优势。
在四个实验中,我们考察了在不同的任务和刺激下,立体视觉和非立体视觉对陌生视图的泛化效果是更好的。在前三个实验中,我们使用了顺序匹配任务,其中观察者匹配阴影管状物体的身份。在实验1-3中,我们操纵了非立体刺激的呈现方法(让观察者戴上眼罩与向观察者展示相同的屏幕图像)和视点变化的幅度(30度vs 38度)。在实验4中,观察者在立体和非立体观看条件下在个体水平上识别“容易”和“难”旋转的线框物体。在所有的实验中,我们都发现了对陌生观点进行概括的立体优势。然而,在这些实验中,即使在立体视觉下,性能仍然依赖于视觉。这些结果强烈反对严格的基于二维图像的物体识别模型,至少对于所使用的刺激和识别任务,并表明观察者使用包含特定于视图的局部深度信息的表征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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