Mixed Reality based Collaboration for Design Processes

Q1 Social Sciences
i-com Pub Date : 2020-08-01 DOI:10.1515/icom-2020-0012
Natalie Hube, Mathias Müller, Esther Lapczyna, Jan Wojdziak
{"title":"Mixed Reality based Collaboration for Design Processes","authors":"Natalie Hube, Mathias Müller, Esther Lapczyna, Jan Wojdziak","doi":"10.1515/icom-2020-0012","DOIUrl":null,"url":null,"abstract":"Abstract Due to constantly and rapidly growing digitization, requirements for international cooperation are changing. Tools for collaborative work such as video telephony are already an integral part of today’s communication across companies. However, these tools are not sufficient to represent the full physical presence of an employee or a product as well as its components in another location, since the representation of information in a two-dimensional way and the resulting limited communication loses concrete objectivity. Thus, we present a novel object-centered approach that compromises of Augmented and Virtual Reality technology as well as design suggestions for remote collaboration. Furthermore, we identify current key areas for future research and specify a design space for the use of Augmented and Virtual Reality remote collaboration in the manufacturing process in the automotive industry.","PeriodicalId":37105,"journal":{"name":"i-com","volume":"17 7 1","pages":"123 - 137"},"PeriodicalIF":0.0000,"publicationDate":"2020-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"i-com","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1515/icom-2020-0012","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 3

Abstract

Abstract Due to constantly and rapidly growing digitization, requirements for international cooperation are changing. Tools for collaborative work such as video telephony are already an integral part of today’s communication across companies. However, these tools are not sufficient to represent the full physical presence of an employee or a product as well as its components in another location, since the representation of information in a two-dimensional way and the resulting limited communication loses concrete objectivity. Thus, we present a novel object-centered approach that compromises of Augmented and Virtual Reality technology as well as design suggestions for remote collaboration. Furthermore, we identify current key areas for future research and specify a design space for the use of Augmented and Virtual Reality remote collaboration in the manufacturing process in the automotive industry.
基于混合现实的设计过程协作
随着数字化的不断快速发展,对国际合作的要求也在发生变化。用于协作工作的工具,如视频电话,已经成为当今跨公司通信的一个组成部分。然而,这些工具不足以表示员工或产品及其组件在另一个位置的完整物理存在,因为以二维方式表示信息以及由此产生的有限交流失去了具体的客观性。因此,我们提出了一种新的以对象为中心的方法,该方法折衷了增强现实和虚拟现实技术以及远程协作的设计建议。此外,我们确定了未来研究的当前关键领域,并为在汽车行业的制造过程中使用增强现实和虚拟现实远程协作指定了设计空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
i-com
i-com Social Sciences-Communication
CiteScore
3.80
自引率
0.00%
发文量
24
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信