A friendly smoothed analysis of the simplex method

D. Dadush, Sophie Huiberts
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引用次数: 45

Abstract

Explaining the excellent practical performance of the simplex method for linear programming has been a major topic of research for over 50 years. One of the most successful frameworks for understanding the simplex method was given by Spielman and Teng (JACM ‘04), who the developed the notion of smoothed analysis. Starting from an arbitrary linear program with d variables and n constraints, Spielman and Teng analyzed the expected runtime over random perturbations of the LP (smoothed LP), where variance σ Gaussian noise is added to the LP data. In particular, they gave a two-stage shadow vertex simplex algorithm which uses an expected O(n86 d55 σ−30) number of simplex pivots to solve the smoothed LP. Their analysis and runtime was substantially improved by SpielmanDeshpande (FOCS ‘05) and later Vershynin (SICOMP ‘09). The fastest current algorithm, due to Vershynin, solves the smoothed LP using an expected O(d3 log3 n σ−4 + d9log7 n) number of pivots, improving the dependence on n from polynomial to logarithmic. While the original proof of SpielmanTeng has now been substantially simplified, the resulting analyses are still quite long and complex and the parameter dependencies far from optimal. In this work, we make substantial progress on this front, providing an improved and simpler analysis of shadow simplex methods, where our main algorithm requires an expected O(d2 √logn σ−2 + d5 log3/2 n) number of simplex pivots. We obtain our results via an improved shadow bound, key to earlier analyses as well, combined with algorithmic techniques of Borgwardt (ZOR ‘82) and Vershynin. As an added bonus, our analysis is completely modular, allowing us to obtain non-trivial bounds for perturbations beyond Gaussians, such as Laplace perturbations.
一种友好的单纯形光滑分析方法
解释线性规划中单纯形法的优异实用性能是50多年来研究的一个主要课题。Spielman和Teng (JACM ' 04)提出了理解单纯形法的最成功的框架之一,他们提出了平滑分析的概念。从一个具有d个变量和n个约束的任意线性规划开始,Spielman和Teng分析了LP(平滑LP)随机扰动下的预期运行时间,其中方差σ高斯噪声被添加到LP数据中。特别地,他们给出了一种两阶段阴影顶点单纯形算法,该算法使用预期的O(n86 d55 σ−30)个数的单纯形轴来求解光滑的LP。SpielmanDeshpande (FOCS ' 05)和后来的Vershynin (SICOMP ' 09)大大改进了他们的分析和运行时间。目前最快的算法,由于Vershynin,使用预期的O(d3 log3n σ - 4 + d9log7n)个数的枢轴来解决平滑LP,将对n的依赖从多项式提高到对数。虽然SpielmanTeng的原始证明现在已经大大简化了,但所得到的分析仍然很长很复杂,参数依赖性也远远不是最优的。在这项工作中,我们在这方面取得了实质性进展,提供了一种改进的和更简单的阴影单纯形方法分析,其中我们的主要算法需要期望的O(d2√logn σ−2 + d5 log3/ 2n)个数的单纯形轴。我们通过改进的阴影边界获得结果,这也是早期分析的关键,并结合了Borgwardt (ZOR ' 82)和Vershynin的算法技术。作为额外的奖励,我们的分析是完全模块化的,允许我们获得非平凡的超越高斯的扰动,如拉普拉斯扰动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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