Supercomputer assisted brain visualization with an extended ray tracer

D. Stredney, R. Yagel, S. F. May, M. Torello
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引用次数: 11

Abstract

The process of volume rendering is computationally intensive especially when high quality imaging is required. We present an approach to realistic volume rendering which is based on a distributed system with a workstation front-end for scene composition andprevisualization, and a supercomputer serving as the primary rendering engine. We report on a new, expedient method for extending arbitrary su$ace-based ray tracers to support realistic rendering of volumes. In aadition, we describe a method for supporting ray tracing of a volume manipulated by CSG operations. Finally, an eficient, forward projection algorithm which exploits the multiprocessor, vector-arithmetic capabilities of the CRAY Y-MP supercomputer is described.
超级计算机辅助大脑可视化扩展射线追踪器
体绘制过程的计算量很大,特别是在需要高质量成像的情况下。我们提出了一种基于分布式系统的逼真体绘制方法,该系统具有用于场景构图和预可视化的工作站前端,并以超级计算机作为主要渲染引擎。我们报告了一种新的,方便的方法来扩展任意基于su$ace的光线跟踪器,以支持逼真的体渲染。此外,我们还描述了一种支持由CSG操作操纵的体的射线追踪方法。最后,描述了一种利用CRAY Y-MP超级计算机的多处理器矢量运算能力的高效正演投影算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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